curl-6 said:
Exactly how many times are you going to show you're wrong? First it's "oh it' just PR". Then you backpedal on that and then it's "b-b-but RAM isn't important to console power". Then it's "oh, I'll find the one sentence in a article that proclaims the game superior and try to twist it into saying they're on par." Now you've flipped from the GPU to the CPU? Do you even know what a CPU or a GPU are? You realize they are different components, right? I'll make it simple; if it a visual element, the GPU is drawing it. That means the superior anti-aliasing, the superior water effects, the superior locked screen resolution versus dyanmic downscaling on PS3/360. |
More bullshit, why am I not surprised. And you totally ignored almost the entirety of my comment. Did it upset you that much? Lol
The PR speak was in reference to a specific thing, not the entire spectrum of every comment ever made. You can't possibly be this oblivious?
Care to quote me where I said the titles were on par on respective platforms? (Best of luck, as I never once said this.)
I love how you ignore the point of my criticism of your inclusion of higher resolution textures to flame. It does not matter CPU or GPU (yes I'm aware these are different components) because it's a memory problem for PS360, not a GPU one.
I'm not going to respond to you anymore. You demonstrate a fundamental ignorance to the topic, as well as respond to select things and completely ignore 90% of the comments.
Enjoy your delusion.







