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Soundwave said:
Gamerace said:
Japan is a very different market. A market where cartoons are for adults and where a cartoonish game like Little King's Story or Wonderful 101 can have adult themes and difficulty levels because they are aimed at teens and up not little kids.

For these reasons Nintendo is not perceived as a 'kiddie' system in Japan. Cartoonish is not considered childish. So it's more at home in Japan.

The casual market is also excepting of cartoons as family fare from Simpsons to Family Guy and Mario and Miis can be for all ages.

It's the Western teen-YA market that shuns cartoony styles as childish (a rather childish attitude actually) and therefor shuns Nintendo - at least until they grow up, get married, have kids and rediscover it all over again.

In short - Nintendo's successes in Japan have little to no (direct) relation to it's success in the rest of the world.

Yet the GameCube was a massive flop in Japan and something with wacky Japanese style cartoony graphics like Wonderful 101 is flopping and so is the Wii U in general. Little King Story flopped too.

Japan is different, but it's not like a lot of these products aren't having issues other there either.

W101 should sell better in North America than Japan.

Failure in Japan also has little direct influence in the rest of the world.

I don't see Monster Hunter making 3DS more 'adult' to the Japanese audience.  It's another game on an already popular system.  I could be wrong but I think the kiddie image is more a western thing.   MH is also pretty irrelevant to the western market as well.  So is Dragon's Quest another huge game in Japan.  It doesn't matter that these are a big deal in Japan, what matters - as far as worldwide success - is what's huge in the rest of the world.   And that would be the CoD's, ACs and GTAs type games which don't exist on 3DS (or Vita for that matter).  And MH4 isn't going to do a thing to change that.