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Weedlab said:

^ I think the notion of multiple discs for one game is much more palatable than multiple cartridges. Nevertheless, the advantages brought forward by the CD was said to be one of the major reasons third parties gravitated towards the Playstation. Nothing in that section is new, so I wouldn't doubt the other parts the author highlighted in that section. Plus, the author placed a range and 512 was only the upper limit.

He misunderstood the part about the size of the carts.  It's 512MBit, not 512MB.  That means that the largest a cart could be is 64MB.  Therefore, it's 64MB vs. 700MB, which is pretty damn substantial.  Developers were extremely limited by the cartridge design.

As far as multiple cartridges, that wasn't going to happen.  They were very expensive, which means multiple carts would have killed a studio's profit margin.  CDs, on the other hand, are very cheap in comparison, which third-parties really loved.

Edit:  wah, beaten by one minute.