oni-link said:
Shinobi-san said:
oni-link said:
Barozi said: Most of the time it was the case that the WiiU version looked the best but performed the worst. Looking at Splinter Cell Blacklist, the same happened again. It's really not hard to make a game look better, but if the performance suffers from it then it shouldn't be done. |
Isn't the reason for the performance due to the fact that these games were optimized for the PS360 first and then ported to the Wii which had a diffrent set-up and needs to be re-optimized for the hardware. In regards to SC:Blacklist loading time I think has to do with the mandatory (in the Wii U's case lack-of) install of the game which would give advantage to the system that had the install then the one that didn't.
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It doesnt matter what the reason is for the performance differences. Doesnt change the fact that the WiiU version performs worst.
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Well from what I interpreted they are blaming everything wrong due to the hardware. Thus somewhat misleading to a notion that the Wii U is somehow deficient in terms of hardware; when in fact the GPU is quite strong (it's looking more akin to 5550 than the 4670) compared to the PS360 and it's Espresso CPU is overall comparable to the Xenos regardless of clock speed.
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What? Not once did they mention hardware in the splinter cell face off.
The assumptions you are making are completely baseless.