By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BasilZero said:
P.S. Every co/op - MP game should have Online as a option - if it isnt - sign of laziness imo.

Right, it has nothing whatsoever to do with the fact that it's a fast-paced platformer where quick reaction is key to the results. I mean, the fact that there is an inherent delay when communicating via the internet is irrelevant. And that's exactly why Nintendo also didn't put any effort into making their Upad exceptionally quick in communicating with their console - because it really doesn't matter if there's a heap of lag in the signal resulting in the game being nowhere near playable, the important thing is that it has "Online multiplayer" on the back of the box, right?

Or maybe, just maybe, developers should be making decisions based on what's best for the particular game, rather than being forced to fit online functionality into every game simply because "everything's online now".

Note: I'm aware that it's possible your post could have been, at least in part, tongue in cheek. But without certainty either way, I decided I'd address it as though it was serious, because there are a lot of people who seriously make that suggestion.