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Dark_Feanor said:
IHateLife said:
Stop adding bandwidth numbers on X1 RAM that are on different channels please, it really doesn't work that way......


In the ideal and perfect situation, you add both memory channels, Yes, it´s perfect feaseble. 

We just dont´know how close to ideal the avarage memory usage will behave in the real world.


No, you can't do that precisely because they are on different channels as they need to communicate from the DDR3 to the eSRAM and that bandwidth cap is 68GB/s if the move engine can max the potential of the bandwidth, you are in reality looking at an updated 360 where it has more embedded RAM to work with, so devs would have more frame buffer to brute force higher res. There are serveral ways to use the RAM configuration, but adding them together for form higher bandwidth is NOT one of them. THERE IS NO MAGIC. X1's GPU doesn't need super high bandwidth to start with, it's not as powerful as the GPU in the PS4 anyways, it's how they decided to balance it.