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curl-6 said:
WagnerPaiva said:
In indisight, Nintendo should have made sure everything on its system was better than the 7 years old HD twins, it would spare then a lot of criticism and would not cost that much more.

Backwards compatibility is the primary culprit; in order to ensure the system could play Wii games, they had to pick a CPU from the same product line, instead of a newer and more powerful design.

That's not accurate. It could use more than one processor to be backward compatible. Is it the most powerful CPU in all the galaxy? No, but you can't just add multicore , change the die size and increase the cache 10 fold by just saying Hokus Pokus. Regardless the Wii U was designed for the load to be shared not just by the CPU or GPU to get the most out of it.