adriane23 said:
I could tell you why your link is pointless and doesn't help the argument of Nintendo coming up with new IPs, but I'll just let you think about what you're implying for a little bit. Plus, I typing this from my phone and my hand is starting to cramp. How do teens text so much??? |
Even discounting Wii Sports, within the last two generations (which is foolish since it was a new unrelated IP same as any other), Nintendo has had Animal Crossing (yeah the N64 had a game in the series but since it wasn't released outside of Japan at the tail end of the N64's life, the Gamecube original was a new IP for Europe and North America), Pikmin, Xenoblade, Chibi Robo and Endless Ocean. Not to mention upon their last two hand held generations they have seen new IPs like Hotel Dusk, Another Code/Trace Memory, Brain Training, Nintendogs, Rhythem Heaven, Style Savvy, Denpa Men, Pushmo/Pullbox and more that I don't even care to type out.
Out of those I listed, only one (Xenoblade) has yet to spawn at least one direct sequel or spin off, although the untitled Monolith Soft game seems to be one in all but name. While not all of them are selling gangbusters, most performed solidly and with barely any real push by Nintendo (Style Savy had the only one that got a marketing push of any kind). While there is truth that NIntendo focuses heavily on established IPs and money makers, the idea that they haven't done anything new since the N64 era is hardly true.
Are any of their newer IPs likely to take out Mario, Kirby or Zelda anytime soon? No. But really neither is WarHawk, Gravity Rush, EyePet or Heavenly Sword going to top Gran Turismo (Sony's longest running game franchise), Ratchet and Clank or God of War. Nothing Microsoft is likely dropping is probably ever going to be more popular then Halo (though a few of their Kinectic games sell stupidly high). New IPs aren't some rare unicorn they happen all the time it is difficult to project though if they turn into viable franchises. But honestly new IPs are new intellectual properties of which can be tapped for more sales and none of the major hardware manufacters are hurting in their attempts at any point, it is just that Microsoft and Nintendo have reliable sources of income they don't have to gamble with all the time not that they haven't had success.
So there is the arugement made along with supporting arguement on against the tired "It doesn't sell as much classic franchise xxxx" so it doesn't count as successful or a new IP. Can we drop this weak arguement that seems to stem from certain fans hating on proven franchises carrying companies?
P.S. I sort of wanted to include Mass Effect (since Microsoft was heavy in getting the first one released and its main publisher) and Professor Layton (Nintendo handling all publishing duties of the games outside of Japan) due the involvement of promotion Microsoft and Nintendo did to get those franchises as popular/known as they did but I figure that would open a whole other box of worms.







