fighter said:
*sigh* |
You can't seriously try and argue that the Xbox one has 270 GB/s peak bandwidth. That is ridiculous. The reason why MS is using SRAM in the first place is to make up for the lack of bandwidth in DDR3.
None of this is so clear cut though. But you absolutely can not be adding up numbers as you please. Digital foundry got that one completely wrong in their article.
If you read the Anandtech article it gives a much more accurate description of the situation : http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/3
And apart from that I know a little bit about how these things work and you do not add up the numbers.







