By using this site, you agree to our Privacy Policy and our Terms of Use. Close
S.T.A.G.E. said:
Scoobes said:
I think the OP needs to define "moneyhatting".

What Sony has done with Indies is to reduce costs and obstacles to development (e.g. free dev kits). That's not moneyhatting.

What Nintendo have done with Bayonetta 2, MS with Gears of War and Sony with Journey, is not moneyhatting. That's simply publishing and investing in a product.

Moneyhatting is specifically payment to remove a game from your rivals lineup and that's the sole benefit. No development, no partnership, just money changing hands to not invest on a rival platform.


Gears of war by definition was moneyhatted. Ms paid epic to keep the game awau from sony. Bayonetta and journey were not moneyhatted. Sony co-developed journey and nintendo paid to publish bayonetta. If it wasnt for them that franchise would be dead.

MS published the game(s) so I don't see how that is moneyhatting, they've at least made an investment in the marketing and distribution of the franchise. Epic would have needed a different publisher if they wanted to release it elsewhere. I don't see how the situation is any different to Bayonetta 2 on WiiU.