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Talal said:
MohammadBadir said:

free/1 dollar smartphone games don't bring as much profit as 40/50/60 dollar games.


http://gamrconnect.vgchartz.com/thread.php?id=166691&page=1#

 

Also look at how SE shifted into smartphone games. Smaller budgets bigger profits.


Exactly. With an average revenue per user of 3$ and ten times more users for free to play than AAA titles of similar quality, that's a hundred percent win.

Still they need their AAA games to keep a reputation that pushes their install base on mobile.

Square did not exactly succeed in in app purchase/free tough.