pokoko said:
In a PvP environment based on grinding, microtransaction ARE pay-to-win, as those decked out with better gear keep those trying to progress naturally from ... winning. Since winning is almost always linked to gaining Exp at a faster rate, this acts like a lead weight on the player who did not pay. However, though I still don't care for the system, a lot of my objections are mitigated if there is no PvP. I wasn't aware of that. If it's all co-op then that's a lot more acceptable. |
LOL... I have played enough games with microtransaction MMO since the late 90's early 00's to know the difference.... if I can grind to access it there isn't a single game with my insomniac nature and the shit load of time I had back then that would prevent me to access the gears quite fast to not care about people paying to access them.... If I want to I'll grind faster than they can enter their CC number and click enter.... so maybe for some it will suck.... but no paying player will prevent me to access to the top ranking if I want to and put the time and effort into it.... never happened never will.... best exemple are the mobile games I play right now.... I'm still ranked over most paying players (top 10 in my country) yeah it's time consuming but it's doable....








