S.T.A.G.E. said:
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A) You're talking about multiplat ports that were mostly rush jobs. Some of them turned out to be fairly solid rush jobs, but rush jobs all the same. None of them were built to take advantage of Wii U's more powerful hardware. None. So obviously they're not going to look any better than the PS360 versions.
B) Again, you're comparing Halo 4 and The Last of Us, two not only late generation pieces of software for the PS3 and 360, at a time in most console's lives when especially 1st party developers are squeezing the utmost out of their hardware, to a first gen Wii U game.
C) What's more, you're comparing, as earlier stated, verly likely a pre-alpha/alpha build of "X", a very early demo of an unfinished game, to two games that are completely finished, polished, and released.
I'm not trying to be rude, nor am I trying to come off that way. But you just can't say that TLSU looks so much more impressive than "X", when what you and I and everyone else has seen of "X", which by the way in incredibly little, was very very early, completely unfinished, unpolished game footage/shots. Not a fair comparison by any stretch. So it's not a completely valid comparison on several levels, first that you're comparing software that is taking full advantage of and pushing hardware, and software that is just now still feeling out what this new hardware is capable of. And secondly, comparing 100% demo to 100% finished and polished product. It just doesn't work.
At the very least, wait until "X" is finished, polished, and released, before attempting to give it any sort of fair, valid comparison.







