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Man, it's been a while since I played SS last time... Let's see if I remember what was good and what was bad.
It's a really really good game, but it does have its faults.

+Art style. Loved the art style!
-Character design wasn't always as good as the art style though. Some characters looked TOO cartoony.
+Motion controls! Best way to slice through your enemies EVER!
-Motion controls! SUCKS when they're not working properly (which happens too often)!
+The ground levels/worlds were amazing! Full of content, and actually challenging for once! It was kinda like a mini temple/dungeon :D Loved it!
-The ground levels/worlds got repetitive when you had to revisit all the time... Even though they tried to mix it up in certain kind of ways.
-Barren Over world. Yeah. It was pretty empty up in the sky. That's just boring.
+Great supporting characters! I especially enjoyed Groose and his development as a character.
+Great story! I loved how Link always followed Zelda, trying to catch up to her. And Zelda was pretty cool as a character in this game, instead of simply being captured and needing rescue. I feel as if Nintendo made a mistake in NOT giving her her own game to show her adventures; would have made a great DS game I reckon.
+The temples rocked!
-The music wasn't as great as in previous Zelda games... Can't remember a single tune except for the Ballad of the Goddess. Wasn't bad though.
+I loved the Silent Realm; it was such a nice mix up from the rest of the game running around without weapons, trying to stay hidden!!
+Awesome bosses! AWESOME bosses!
-Revisiting the Imprisoned One time and time again...
-The side quests were boring and repetitive.
+The leveling up system for the gear was a great addition!



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Furthermore, I think VGChartz should add a "Like"-button.