badgenome said:
Well, I do have reason to believe they are telling very obvious lies of omission because when asked about the game's exclusivity they invariably start yammering on about things that don't add up. Who buys this nonsense about the cloud when the game is being made for PC and 360, neither of which will benefit from the cloud? Who cares about the size of your studio when EA could and would pay for an outsourced PS4 port if it came to that just like they're paying for an outsourced 360 port... unless they were being paid not to? Same goes for their gushing about dedicated servers and everything else. Their answers are all a smokescreen since they (quite understandably) can't really just say, "Yeah, Microsoft paid off our publisher." |
I guess thats the difference between our argument. You are only looking for something to support your opinion where I really have none. I see no reason to call anyone a lyer when I cannot prove it. I have not played either the PC, 360 or X1 version so do not know what benefit or none benefit MS cloud services will have. On the net its common for people to call developers liers with not a shread of proof one way or the other.
Next you make assumtions without knowing how the deal between EA and Respawn is setup. You state that EA would pay for an outsourced PS4 game but who is paying for it. Meaning that is EA footing the whole bill or is this something else Respawn gets a bill for. The developer stated that their people are experience with 360 and PC. Respawn said they did not want to take on to much for the first project and there are benefits concentrating on one platform on release. There is no reason to believe they are lying because all of that is true.
What you are basically stating is that you want MS to be the bad guy here instead of just another company looking for content and providing cash and services to make it happen.








