landguy1 said:
I agree, the"power of the Cloud" has many meanings beyond the obvious. |
One of the things I have noticed reading gamers comments about the cloud is they think about graphics. How will this make my graphics look better or how will this benefit me. Its a very narrow focus IMHO. Instead when MS made the reveal I was thinking at how this must be great for developers. You get free access to a cloud infrastructure for all your games no nickle and diming by MS (which is huge in of itself). Then when I read the interview by Respawn where they discussed how MS has offered every developer a very cheap solution to an expensive problem, dedicated servers, I was also surprised.
The way MS handle their dedicated server setup, a node or resource is not used until its needed. This change seems simple but its actually huge because that means a server does not have to be tied up waiting for players but instead can spin up to serve when players match make. This drasticly cut the cost as developers and publishers only have to pay for what is used. Also the ability to spin up that server locally for all players gives a little added benefit as well.








