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landguy1 said:
Machiavellian said:
Nem said:
Ridiculous.

I am pretty sure sony will have dedicated servers aswell, especially destiny. This power of the cloud is just microsoft trying to catch fools yet again.

I do not think there was never a question that Sony will have dedicated servers.  The question is will Sony have dedicated servers for every 3rd party developer big or small for their system.  Also another thing to think about coverage and capacity.  How many servers will they have and how many MP games will they be able to host at what cost.  The power of the cloud is MS taking what they know how to do and applying it to the gaming space.  Forget buzz words and think about giving every developer free access and very cheap dedicated servers so they can make their games better.  

Its something most people try to dismiss because its not as tangable as graphics but I am sure for developers whether they are your 5 man indie team or 200 strong COD team, having free access to a very powerful, storage and computation infrastructure including cheap dedicated servers that allow you to not bleed money is a huge plus.

I agree, the"power of the Cloud" has many meanings beyond the obvious.

One of the things I have noticed reading gamers comments about the cloud is they think about graphics.  How will this make my graphics look better or how will this benefit me.  Its a very narrow focus IMHO.  Instead when MS made the reveal I was thinking at how this must be great for developers.  You get free access to a cloud infrastructure for all your games no nickle and diming by MS (which is huge in of itself).  Then when I read the interview by Respawn where they discussed how MS has offered every developer a very cheap solution to an expensive problem, dedicated servers, I was also surprised.

The way MS handle their dedicated server setup, a node or resource is not used until its needed.  This change seems simple but its actually huge because that means a server does not have to be tied up waiting for players but instead can spin up to serve when players match make.  This drasticly cut the cost as developers and publishers only have to pay for what is used.  Also the ability to spin up that server locally for all players gives a little added benefit as well.