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The Fury said:
Euphoria14 said:

There is nothing to prove that 2nd hand sales caused studios to close. Studios close due to mismanaging budgets and releasing products that people do not want to buy.

No truer words.

On a side note, I believe games are too expensive, which is why I wait a couple of months usually and buy them at £25 or less. Am I hurting the industry for buying games new just not at full price?

No, you are not. You are making a choice as a consumer who believes $60 is too high an asking price. This is something the industry needs to understand and stop with this stupid line of Cliffy B. style thinking where they believe gamers only want a game if it has this exorbitant budget. If the moment your games drops price you begin losing tons of money then you are doing something seriously wrong. If your game can no profit unless it sells 3M+ copies then you are doing something seriously wrong.

Maybe, just maybe the industry needs to stop thinking games need to cost $100M to create and another $50-$100M to market. Maybe they need to stop expecting games to need to sell 3M copies or so just to be considered successful.

Maybe, just maybe the industry needs to start looking towards themselves as the culprits instead of continually trying to shift the blame on their consumers. I can tell you one thing, if they got rid of piracy and 2nd hand sales like they want and things don't suddenly result in higher sales, higher profits and increasing consumer base they will just find themselves a new scapegoat while the $1M+ salary CEOs continue to make stupid decisions.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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