| errorpwns said:
Not really. Developing for a second screen isn't hard at all. The DS has been around for years. An inventory, crafting screens, etc. That is all you need down there honestly. Maybe a guide to pull up for redstone. It isn't tricky to brainstorm. |
I thought about being able to pull up recipes. That's not too game breaking, as apposed to maps and inventory which I feel changes the dynamic of the game too much. You should not be able to see zombies and skells coming at you when you pull up a map or inventory. The work around there I guess is that if you pull up a map or the inventory it shows it on both screens.











