S.T.A.G.E. said:
Its not that I need to show you early game pictures, don't manipulate things. The Wii U is seven years too late to have that argument because it has started the gen late with a slight edge in graphics but even more of an edge in ram. The Wii U generation will not last as long as the coming consoles as this next gen is bridging a gap to an even more powerful generation. The level of graphics will be so great towards the middle of the next gen that Nintendo will start development on the next console a.s.a.p. The Wii U is being pushed early because it has to edge out with current gen and save the best for last when the next gen consoles come to the dance. Guaranteed by the time mid next gen Nintendo and third parties will have blown their load with the Wii U (let alone that the Wii U will not get the mass majority of the multiplats next gen). The multiplats are telling of the Wii U's power and scalable nature opposed to PC, which is basically just closer to the current gen consoles. Much like the GC the gamer are much shinier like they have gloss on them. That seems to be a Nintendo style graphical element that makes even a multiplat uniquely Nintendos. The problem that you're not seeing for the Wii U is that its multiplats are nearly at parity with the competition with a slight edge. If what you guys are saying is true about the superior the multiplats should be near parity with current gen PC versions of games or at least close to it. How are you going to make your argument to me when the Wii U is nearly at parity graphically with seven year old consoles? http://www.youtube.com/watch?v=VuDuQXN5ZC4
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Im not disputing the graphical power of Wii U, simply stating its an unfair comparison to show games that came out 7 years into consoles life and take full advantage of hardware vs a game less than 2 years into the life of another console.
When the herd loses its way, the shepard must kill the bull that leads them astray.







