riderz13371 said:
Zappykins said:
Oh dear, optimization within a process is hard. Don't stress, it's a challenge, but don't worry, people are working hard to tweak the Operating System and Game Engines to get better results. The processes running underneath and their abilities to reduce redundancy and increase productivity are as much in some ways an art as they are science.
And that mean'ol Microsoft, putting more developers to work to achieve their more ambitious goals. And that underlining software, like DirectX, they have been refining for years, that they use to increase all games using their system.
It just doesn't seem fair sometimes.
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You forgot teh cloud.
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Now you are just rubbing it in, even-though we have seen demonstrated cloud rendered graphics will work fine a latency levels that render Gahki completely non operational. You take away one of our most cherished slams with reality. It's a cold sword of words with which you cut. An a expected feature that is more sensitive to issue often use to slam the Xbox's claims. Will take away virtually all we have to slam?
You sir are a master. A master which leaves many investor in hand wringing worry. Leaving arguments that break into dust like a staked vampire.