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dharh said:
errorpwns said:
dharh said:

Actually the work to convert the PC -> X360 was the hardest part so far since the PC version is JAVA based while as far as I know the X360 was mostly new code. Likewise iOS Portable Minecraft. I think the Android Portable Minecraft was able to re-use alot of the original JAVA code.

It is much easier to port the X360 version now to the PS3/PS4. I believe they might be using the Non-Portable specific version of Minecraft for the PSVita but I guess we need more details on that.

As for 'slapping' a logo on the bottom screen. LOL. People would be screaming to high hell if that is what they did for the 3DS/Wii U version. Calling them lazy bastards for not putting in the time to make true use of the second screen.

And again, NO MAP should be visible on the second screen all the time. That is not how minecraft works/should work. You need to create a map first, explore to fill in the map, then, maybe you could view the map on the second screen for limited periods of time.


Ubisoft openly stated as well as other devs how easy it is to add gamepad functionality. All your post have no relevance other than to incite a spark of anger inside somebody. 


Ubisoft is Ubisoft. I huge coporation with developers coming out their arse. Mojang is Mojang. Who is going to develop the Wii U/3DS version of Minecraft? Certainly not Mojang themselves. Which studio are they going to outsource to? Who is going to foot the bill?

Microsoft essentially paid for Minecraft to be ported over to X360. Id bet there is a significant profit share between Mojang, 4J Studios, and Microsoft.

Betting this is exactly the same for Sony. Sony is probably footing the bill, might even be providing the studio to develop it. I might have to even strike my remark that the code used to develop the X360 version could be used even in parts because of copyright stuff. Either that or Mojang created a whole new team that has been working in the shadows this whole time (a very not-mojang thing to do btw) that is responsible for this new version.

As others have remarked in this thread Nintendo typically doesn't give two shits about western PC games getting ported over to their system. So no money hatting or development studio help from Nintendo to help Mojang bring a proper port over. Mojang simply does not have the resources to create a whole new version of Minecraft on top of trying to make use of a second screen. No matter how 'easy' it is to use said second screen (which again ill bet isn't as easy for a really small dev studio compared to Ubisoft).


 

Actually 4J is not with Microsoft. Nice try though. Sony isn't supplying the dev studio. It is going to be 4J. I really wish people would not open their mouths without factual evidence. If you read anything I said I stated OTHER DEVELOPERS. Even smaller indie ones have stated the gamepad is easy to learn. If there is a Wii-U minecraft it will most likely be 4J. It isn't even like 4J hasn't done ports to the PS3 before. Of course you seem to like to live ignorant so I wouldn't put it past you to not know what you're talking about.