| Soundwave said: If Nintendo had an IP like Halo or Uncharted that they made themselves and sold millions and millions of copies, then I think third parties would be more inclined to support Nintendo platforms. It's become a demographic problem as much as a hardware issue. Mario Kart selling 20 million copies doesn't mean much to them. If it was Metroid or Xenoblade or Bayonetta 2 selling 10 million copies on a Nintendo platform, I tend to think that would draw a lot of third parties though because they would be confident there must be a hardcore audience there. But if a developer is looking at the Wii/Wii U and seeing that even Nintendo has a hard time selling non-family-oriented brands on the system, what message does that send to say the GTAV designer? |
What if I told you that a T-rated, first-party launch title for the Wii landed a 95 metascore and went on to sell almost 7 million copies?

What did this game's success show if not that the Wii audience would have loved to get their hands on games like The Elder Scrolls, Arkham Asylum, Darksiders, and so on? Nintendo did their part for that genre.








