ethomaz said:
|
errorpwns said:
You completely took that out of context again. "Cloud computing" and "Dedicated servers" Are two entirely different beast. Cloud computing is offloading processor task to a server elsewhere. Dedicated servers have been around way before cloud computing started taking off. You keep arguing with me yet the only "evidence" you bring up has nothing to do with the subject at hand. I'm beginning to think you don't actually throughly read over the articles before you post it. Dedicated servers =/= Cloud computing. Also the titanfall team is a whole lot smaller than Ubisoft. Do you know how much money Ubisoft is most likely funding into Watch Dogs? I bet a lot more than Respawn can afford to put into Titanfall. Of course Ubisoft can afford to bring Watch Dogs to the PS4 and Wii U and PS3 and Xbox 360 and PC. Whereas Respawn has a lot less to work with. Once again I am going to stress that Cloud Computing and Dedicated servers are not the same.
|
Sorry but by definition every chunck of "Dedicated servers" are "Cloud computing" and every "Cloud computing" are a chunck of "Dedicated servers".
Just because the "Dedicated servers" are being used for different tasks didn't make them different.
You can say the MS Azure have more power (more shared "Dedicated servers") but they are yet "Dedicated servers"... "Cloud computing" exists since the term server was created.
|
Cloud computing and Cloud servers are entirely different things. I also attempted to word it in such a way that would erase any questions, but apparently I failed. I am aware cloud computing has been around and suggested that. I was referring to the modern definition of "cloud". Dedicated servers back then had seperate task than servers set up specifically for cloud computing. Cloud computing has been in research for a while, but due to latency limitations it hasn't always been relevant/ready for commercial usage.