By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well, frankly speaking, a price-cut is seen as a way to spur sales. Whether or not you think it's worth the price it's at now is irrelevant. The hardware isn't selling.

That being said, I don't think the Wii U really needs a price-cut. What it NEEDS is a top-level piece of software that it can throw into an irresistible bundle with a lot of value to the customer. Unfortunately, that's not going to happen. More than anything, Nintendo's big screw-up for 2013 will be the lack of a heavy hitter in time for the holiday season. That could have wiped away the earlier drought and helped cushioned the launch of the PS4/XO. Unfortunately, they whiffed on that one in unbelievable fashion. Well, Scram Kitty and his Buddy on Rails is scheduled for Q4 but there isn't much besides that.

So, Plan B. A price cut might swing some sales over the holidays from the parents who are looking for the cheapest console. However, I don't think that's going to win many gamers, to be honest. Better that they jam a couple of new games into a bundle at no extra cost, I think. Actually entice people rather than try to win simply because you're cheaper. Even if they do cut the price, it still won't be cheap--I think the PS3, the 360, and even the Wii are going to be stiff competition on that front.

No, honestly, I think Nintendo should wait on at price cut until they can afford to do so. That will leave the Wii U in limbo, it's true, but if they can time that price cut at the same time their top franchises release, they could possibly begin to build some momentum.