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Very interesting to see an upcoming game in pre-alpha (or whatever it's called). How they use place holders, test the gameplay and stuff.

Also, Homefront is the underdog in the shooter battle so it's kinda cool to imagine what the developers are thinking, I wonder what their strategy is when they're making this game, if they're trying to niche it (with those small remote vehicles perhaps like in the original and its predecessor) or if they're simply trying to outdo COD/BF on all fronts (no pun intended).