curl-6 said:
The Galaxy games and 64 are also full of areas with lots of obstacles and objects. And areas that don't cater to a static camera that needs to show everything to four characters and never lose them. |
There have been 5 levels shown in the game. One of them was a boss fight and a good one at that. One of them was something never seen in a Mario game before. A third you admitted had a lot going on. In a fourth you are no further than 3 seconds max away from something to interact with at any point. So I don't really get what you're complaining about.
Oh, and players don not need to be on screen at all time. If a character drifts offscreen he can bubble back to the rest of the cast. So, the camera doesn't have to show all four players and never lose them.







