darkknightkryta said:
Sunrise actually did a few of those episodes. I actually found those episodes to have been the best animation wise. |
Huh, so it was Sunrise themselves... All I knew was that some Japanese animators were involved in it, and then went on to work on Cowboy Bebop.
I should rewatch the series sometime. I still consider it to be the best Batman adaptation I've seen.
@iron_megalith
Thanks for the video ! It's not common to find this kind of simple, yet detailed technical explanations for things that come out of Japan...
By the way, for some reason, I many times end up liking more "static" scenes than fluid ones in anime. I think it depends more on how its done than anything. For example, while I do enjoy the style used on that Naruto and Sasuke battle from the video, I think I enjoy other previous battles more that had a more static style. The way the characters get somehow "deformed" with those fast motion scenes is not something I always like... On the other hand, that Cowboy Bebop scene was excellent.
It's similar to the kind of animation fighting games use, with limited frames that give an illusion of fluidity, as you mentioned before. Sometimes less is more...
All this also reminds me of how some anime did things in the 90s, with some highly detailed segments of a few seconds being used throughout a series, like in Saint Seiya and Sailor Moon, or years later by Card Captor Sakura. Personally, I was never bothered by this practice because I found them to be memorable while the rest of the series kept a certain standard of quality. It's when you have static elements being repeated without any justification and too often when it becomes a problem, like in the Mekai Hen OVAs from Saint Seiya...