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endimion said:
JoeTheBro said:
Um RAM doesn't really work that way. Well it could, but it won't.

Games have 5GB. Other things have 2.5 GB. HV has .5 GB. Just because "Other things" may not be using all its ram, the game will not expand into it. Does anyone expect to be playing Halo 5 and have the message come up "For better graphics and game performance, please close your open apps"? No lol.



why not....

but even then you don't need to close anything it is suspended..... it won't take up much ram in suspended state.... and I can hardly imagine a snaped app use up that much RAM

it's perfectly doable and a workable.... they can target 5 for their game and add extra stuff that require more to look better on an availability basis.... it's not like the amplitude of ram use from apps while gaming will fluctuate much.... this isn't a PC

and once again.... they are not their yet.... before they max out 5 the OS footprint will have shrinked more than likely



From what we know, the xbox one does not suspend apps even when they are no on screen.

As for your second paragraph, this isn't a PC. That's not how things work and how devs want to code. Also its flat out absurd to the consumer as I showed with my Halo 5 message.

Your last line is correct. What does that have to do with a non static ram allocation?