Can somebody explain to me why so many people think Donkey Kong will only do 1-1.5 million?
- Tiny console userbase
- Over saturation of 2D platformers
- Competing directly with 2.5D Mario on release
- Gameplay footage seems very uninspiring and nothing we haven't seen before
- 3DS port flopped
That said, I think any game that sells over a million on Wii U would have to be considered a massive success. There won't be too many in the consoles lifetime.
Every mainline console DK in the past 20 years has sold over 5 million except for DKC 3(it released over a year after next gen started). Thats on SNES, N64 and Wii so install base doesnt really affect this series sales. Also Nintendo games have tremendous legs and this game will likely still be selling decently 3-4 years from now.
Previous games in the series werent affected by other platfformers, SNES, N64 and Wii were all filled with that genre.
And in no way shape of form can u call the 3DS port a flop. It is currently at 650k, will moat definitely be over 1 million by the end of the year and very possible to sell 1.5-2 million lifetime. Not alot of ports can do that.
Even if Wii U ends up with lifetime sales of 15 million, this game will sell 2-3 million.
I do hope you're right. I'm just not feeling too confident.
I guess the other thing is people like me are a little annoyed that Retro's "secret project" was something so bland. It's removed a lot of the excitment I would otherwise be feeling for a new DK.
I was disappointed too since I wanted Metroid, Star Fox or a new ip, then I played DKC Returns 3D(never played the Wii version) and now im excited for a sequel. Also the majority of people who buy DK games probqbly dont even know who Retro Studios is and couldnt care less who makes the game.