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haxxiy said:
Metrium said:
 

Yeah, pretty OP. They should balance it in a way that the Baby's attack should be half the adult's attack. Since it makes no sense that the baby can hit as hard as the adult lol. It would still be a boost to 1.5x it's normal form so he would still be considered really strong. But hopefully they can give other ways to balance it. Obviously 2attacks means more chance of crit, but also more chance of a miss... Also, hopefully 2attacks would mean that twice the dmg received when under poison and twice the chance of hitting itself in confusion.

And for the fire starters, you are right and it always annoyed me. All 3 starters should always be equal not only in strength but in attention that they are receiving.

 

It doesn't really need to make sense for the attacks to be equal haha. What's the sense on Endeavor, Magic Room and others, after all?


Lol, I know alot of things in pokémon does'nt make sense, and it's fine that way. But it's more of a balancing issue. Hitting every move you do twice sounds unbelievably overpowered, the second attack hitting for half imo would balance this while still beeing really strong. The fact that it does make sense for the baby to hit half it's mother is hitting a second bird with 1stone :)

But I also heard now that the baby does'nt attack and it's the mother that's hitting twice. If it's true, I think it's a missed opportunity, making the baby more involved into the battle would be awsome :P



 

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