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attaboy said:

I remember when Starfox came out.  I thought it was the greatest thing ever because of the new technology being thrown in my face.  No other game that I was aware of at the time had that kind of 3D presentation.  I remember when Starfox 64 came out (I got it again on 3DS, too).  Again, the first game I'd played with a rumble Pak and so much voice over.  It was breaking new ground.  It wasn't the flying or the awesome characters that made Starfox awesome.  Replaying Starfox 64 on the 3DS showed me just how limited that game really was.  I just don't see a retail Starfox being able to do this, anymore unless it introduces some kind of new breakthrough technology to showcase.


That's the thing: you can't see what else can be done with a StarFox game, but people who design action games for a living probably could, especially with a franchise that hasn't seen a proper console release in two console generations (three if you count the last SF game that focused soley on its strengths). There is plenty that could be done with StarFox on more powerful hardware: more ships on the map, more sophisticated AI,sending commands/flight patterns to your teammates, bigger bosses, more action overall. Even ship upgrades like different kinds of missiles/bombs, chaff grenades, booster jets, lasers, etc. The possibilities are vast.