Gamerace said:
Without disagreeing with anything TheLastStarfighter said, Rol is essentially correct. Which is also the flaw with the OP. Wii was an abhorration to the decline in Nintendo's home console sales, for this exact reason. Why Nintendo reverted to it's earlier 'Red Ocean' flawed strategy is beyond me. I don't see any reason why we couldn't have had a true Wii 2 with similar success to Wii. |
Two reasons why Nintendo is back in the red:
1. Disruptive ideas don't come around every day. They're rare, hard to execute, and even harder to spot in the first place. Chasing after them too aggressively might have made Wii U the next Virtual Boy instead of the next Gamecube.
2. The chink in the Wii's armor was third party support, and Nintendo's hardware and software rivals were willing to burn enough cash to exploit it. Nintendo thought it could create a console that was innovative enough to attract new gamers and conventional enough to retain third party support. Have its cake and eat it, too.
Unfortunately, Nintendo didn't realize that most of it's third party support problems had nothing at all to do with unconventional design, and by compromising on innovation, they've merely undermined their efforts to attract new gamers.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.