Ok beat the game and here is what I have to say about it. It creates that atmosphere that you find in the Walking Dead tv series. Yes you have the infected, but also the humans fightning for supplies and food to worry about. The pacing was excellent, while the gun play felt realistic. You can't play Uncharted and then this game and expect a similar experience. If you were to get shot in the arm even with a .9mm, you would feel some stopping power and it would throw you off if you are trying to shoot back. If you wind up for a hit with a baseball bat while someone is standing 2 feet (a little more than half a meter) away from you, chances are, he may be able to tackle you or get a hit in. The made alot of aspects feel real and gave you a sense of urgency when being surrounded by either humans or infected. If you shot an infected, chances are there were perhaps a few more nearby that would run to where they heard the gun shots (the Clickers are scary and are immediate kill unless you have a shiv to counter). There are alot of intricate aspects that make this all about the sum of its parts. Tackling situations in different ways, creating diversions, guns blazing (on normal and above this makes the game much harder too), and even being able to go different routes to get to a certain area make it fun. Enemy reactions towards you when they hear you reloading, or when you have their lives at your hands add more to the experience. There is more I can say but I'd rather let you play it one day. Game of the generation? I don't know, let the gamers decide that. But it is one of the best games I've played this gen and the SP being about 20 hrs or slightly less is refreshing for this genre.
Make games, not war (that goes for ridiculous fanboys)
I may be the next Maelstorm or not, you be the judge http://videogamesgrow.blogspot.com/ hopefully I can be more of an asset than a fanboy to VGC hehe.







