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bobgamer said:
Zero999 said:
bobgamer said:

Try telling that to Zero999...

And yes, i don't think many devs are going to want to support a plataform that doesn't reward them so much (3rd parties don't do well on nintendo's hardware normally...) while still having to deliver a gimped experience (which can result in backslash) because of hardware issues... It doesn't seem like a very nice place to be in (i am completely speculating, i - like many of us - don't actually know that much about the industry...  I wish devs could be more transparent on their bussiness)

bolded: I don't want people telling me, I want people showing me. and I was alredy shown the opposite.

bolded 2: you can keep saying that but a lie told a thousand times doesn't become the truth.

ZombiU, the best selling third party game on WiiU 'didnt even come close to break even" (i am sure the quote is something like that), Black Ops 2 sold 190k (remember, COD is a juggernaut that sells 10 mil per plataform on PS360), NFS MW, the best third party port so far bombed so hard it made a crater on WiiU, AC 3 sold 170k. Even Just Dance, which normally did amazing numbers on the Wii did only 200k. So please tell me how third parties doing well on WiiU specifically is the norm and not the exception (i dont think there's even an exception at this point in time).

bolded: because it's an exclusive. it still has a 20% atch rate if you count digital sales.

and that 190k is a good amount for a launch multiplatform title, the same applies to AC3. and the comparison with ps360 is uterly ridiculous because of the installed base differences. all the games that you listed did well, the biggest proof is that their sequels are coming to wii u this year and will probably all cross the 500k mark.