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HoloDust said:
RazorDragon said:
HoloDust said:

The amount of things you'd need to downgrade to get to that 30fps from 3-5fps is anything but "minor". Is it possible - it theory, why not, just as it's in theory probably possible to put Halo 4 on original Xbox. Is it feasible or sensible? Not really, specially with this traditional Nintendo user base.

That's why WiiU is really badly designed for console that was supposedly going after better 3rd party support - you either need to have user base that will heavily support 3rd parties on your platform, so that publishers will put extra work to port their titles to your platform no matter the raw power of hardware, or you need to have easy and powerful enough hardware so they can port easily, no matter the user base.

WiiU, sadly, doesn't have either...and I really mean sadly - if they made WiiU=PS2 when comparing with 6th gen in terms of raw power, they would have all they need to fight with the big boys and still be cheaper, if only it wasn't for another attempt in "innovating" with that Gamepad.


Crysis 3, for example, needs a Core i7, a HD 7970 and 8GB RAM to run maxed out, but it's minimum specs are a Athlon II X2 CPU/Pentium Dual Core, HD 6450 and 2GB RAM. That's a far higher power difference than the one between Wii U and PS4/XOne and no geometry is changed between low and high settings. You play the exactly same game on high or low, it's just that lightning, textures, shadow, water quality, resolution, etc., are different, the experience is the same since the overall polygon count is the same, therefore, the game isn't any different from a gameplay perspective. Halo 4 on Xbox simply wouldn't be possible because we're comparing a Geforce 2 GTS to a Radeon X1800. Power difference is to big to simply change the textures and lightning. Not in Wii U's case, though, based on current high-end PC releases.

Difference between 7970 and 6450 is about 16x. X360 to XBox 1 is some 8x (it's not GF2 GTS btw, it's derived from GF3, and compares to GF3 Ti500/GF4 Ti4200, and Xenos has actually more in common with R600 than X1800).

And, at least to my eyes, Cryisis 3 Low on 6450 does not look anything like Crysis 3 Ultra on 7970. Just as Fallout 3 (since we're speaking of Bethesda here) on Ultra looks completely different than Fallout 3 on Low (which is actually much better example than Crysis, so I'd suggest to everyone who owns the game to try it out).

But yes, XOne to WiiU difference is not that big, 2x most likely, so considering that's the lowest performing console of two next-gen offerings (power wise), it boils down to what that great DICE interview on EG was all about - it is a tech thing, and it is a user base thing. Move one out of the way, and you'll get support.

corrected.