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Zero999 said:
MDMAlliance said:
teigaga said:

LOL, there is some bias here. Pokemon developers are amongst the worst offenders of spewing out the same shit time and time again. X and Y is the only iteration that looks to have any effort put in, and even then they're still cutting themselves short of what could eaily be achieved on the platform.

And still this time next year we'll looking at pokemon Z which is more reductive then any COD sequel. Pokemon X and Y is really the kind of pokemon game we should have been seeing 6 ago, but Gamefreak obviously treat the franchise with no ambition at all and instead have been rolling out changes at the most insulting pace. They announce that you can now jump up onto platforms as well as down from them and fans go apeshit, such innovation.

Both COD and pokemon follow the line of if it ain't broken don't fix it which is fine, but no need for the double standards. COD is more annoying because its an FPS, you guys don't have to pretend that your not somewhat bias... Its also a huge deal every year, every E3, every holiday and so is more irkesome, but lets not put Pokemon on a pedestal it doesn't deserve.


Holy shit how wrong you are. You don't sound like you've actually played pokemon past the first gen.

Pokemon generation differences are NOT only just new Pokemon.  Original Red/Blue/Green/Yellow had the least features of any gen as it was the first.  The generation after that introduced new pokemon, a new story, and new mechanics such as time.  I haven't played 2nd gen, so I don't know too much about it.  I did play gen 3, and it was MUCH different than the first gen. You could dive under water, you could go up waterfalls, you could do bike tricks, there were some customization elements in the game, the world was larger, there were new ways pokemon acted, and I don't know if 2nd gen started this or 3rd, but you could also hold items and have certain special attributes to your pokemon.  I didn't play gen 4, but gen 5 definitely tried the innovation on the story.  

If I knew more about gen 4, I would be able to comment more on the new content in gen 5.  Gen 6 (X/Y), though, seems like the biggest change any pokemon generation has seen, and it is more than just graphics.  Enormous changes on an already largely expanded game.  So really, it is not at all like CoD at all.  What really stays the same in pokemon games is the core gameplay mechanics.  Pokemon having 4 moves, catching pokemon, encounters, trainer battles, gyms, etc.  The things that people DON'T want to change.  Some people do want to stray from the JRPG elements, but I think they want an option for both anyway.  

CoD games I've seen mostly changes very little. Though I can honestly say that there probably isn't much room for huge innovations each iteration anyway for CoD.

gen 2 introduced itens, genders/breeding, separeted the special stat into atack and defense and introduced two new types.

gen 3 introduced abilities, double battles, contests, alternate forms and a new effort distribution method.

gen 4 made the attacks themselves define if they were physical or special, wich was a huge change to the game since many useless pokemon turned viable after it, there was also online conectivity.

gen 5 introduced triple and rotation battles, animated pokemon, limitless TMs and the battles got a lot more dinamic and faster.

gen 6 so far is introducing a new type, a new battle format (sky battle), mega evolutions, character customization and 3d graphics.

all gens introduced new attacks and itens.


Two new battle formats (horde battles are new too)
8 axis movement vs the regular 4
It's introducing rollerskates
It's introducing new ways to use pokemon outside of battle
Within character customization, it introduces accessories
It also introduces a revamped online.  
It introduces the pokemon amie thing, and a visible form of EV (or did they say IV?) training

So there's a lot more new in X/Y than the other gens.