| teigaga said: LOL, there is some bias here. Pokemon developers are amongst the worst offenders of spewing out the same shit time and time again. X and Y is the only iteration that looks to have any effort put in, and even then they're still cutting themselves short of what could eaily be achieved on the platform. |
Holy shit how wrong you are. You don't sound like you've actually played pokemon past the first gen.
Pokemon generation differences are NOT only just new Pokemon. Original Red/Blue/Green/Yellow had the least features of any gen as it was the first. The generation after that introduced new pokemon, a new story, and new mechanics such as time. I haven't played 2nd gen, so I don't know too much about it. I did play gen 3, and it was MUCH different than the first gen. You could dive under water, you could go up waterfalls, you could do bike tricks, there were some customization elements in the game, the world was larger, there were new ways pokemon acted, and I don't know if 2nd gen started this or 3rd, but you could also hold items and have certain special attributes to your pokemon. I didn't play gen 4, but gen 5 definitely tried the innovation on the story.
If I knew more about gen 4, I would be able to comment more on the new content in gen 5. Gen 6 (X/Y), though, seems like the biggest change any pokemon generation has seen, and it is more than just graphics. Enormous changes on an already largely expanded game. So really, it is not at all like CoD at all. What really stays the same in pokemon games is the core gameplay mechanics. Pokemon having 4 moves, catching pokemon, encounters, trainer battles, gyms, etc. The things that people DON'T want to change. Some people do want to stray from the JRPG elements, but I think they want an option for both anyway.
CoD games I've seen mostly changes very little. Though I can honestly say that there probably isn't much room for huge innovations each iteration anyway for CoD.








