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High quality goods that lots of people want, low supply simple economics.

I was lucky enough to pick up Xenoblade at Gamestop last year (also grabbed a used copy of Fire Emblem: Radiant Dawn at the time for like $20) I was happy to get two awesome RPGs for my Wii for $70, I wouldn't pay half that for RPGs for my PC or PS3 (because while they maybe good you can expect the price to come down).

Nintendo's biggest problem shows through here, they are very conservative. They assumed this game would fail and therefore didn't setup to support it in case it did good.

However being conservative can also be one of Nintendo's biggest strengths. In this instance now they have a game that is an instant cult classic, has a bunch of people will to buy at almost double the original price 3 years after it came out and they have a sequel (or spiritual sequel still not sure) to it coming to the Wii U next year. The high prices and rarity of Xenoblade could work as marketing in itself for X, and I could see them rereleasing Xenoblade (or doing like a combo game or something, or just a digital release) around X's launch to drum up excitement and sales, and they can probably sell it at $50 still despite the fact that it will be 4-5 years old by that time. In a lot of ways that's genius.



Systems Currently Playing: WiiU, PS3, 3DS

Also Have: Atari 2600, NES, SNES, PS1, N64, PS2, Wii, GB, GBC, GBA, DSLite, DSi, Android (RazorMax), iPhone (4), iPad (2)