By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ultima said:
Zkuq said:
ultima said:
Zkuq said:
ultima said:
Zkuq said:
They shouldn't try to do a Call of Duty like story, they can't directly compete with CoD because BF is different. Instead, they should focus on making great battles in single-player and have it accompanied by a believable story. Over-the-top just doesn't fit Battlefield and it doesn't give it an edge over the competition.

I disagree. Bad Companies had the best stories in Battlefield.

That's because Bad Companies were much less Battlefield then any other Battlefield games. They were a whole lot different. Anyway, by over-the-top I meant something that's still aiming to seem somewhat realistic, like CoD. Bad Company isn't like that, it's much more over-the-top and light-hearted.

What made Bad Companies less Battlefield than any other Battlefied games?

Don't you think they were different - significantly?

No, not significantly. Like KylieDog pointed out, it evolved along with the genre. And like said before, B3 took this direction even further.

In my opinion, Bad Companies had everything that made the Battlefield series great. Great destruction, very well designed maps, lots of vehicles, and of course beautiful multiplayer. Actually, BC2 is my favourite game in the series.

More like devolve, not evolve. When most games in a genre are very much the same, I don't see how moving towards that direction is evolving (especially considering how simple CoD, the direction they're taking, is).

I agree, Bad Companies were great (well, I pretty much missed the first one). They were also totally different from the first games in the series due to consoles. BF3 tried to bring the old things back, too, but apparently it failed at that.  BF4 seems to be trying to fix that, but it's still trying to appeal to the CoD audience at the same time. As for the things you said made the BF series great, the first one didn't even exist in the beginning so it couldn't make it great (and besides, destruction is a fun feature but very rarely is it something that 'makes a game great'). The rest, except for vehicles, are so ambiguous, that they could be said even about CoD (and probably every other popular multiplayer shooter).

And finally: do you have experience of the first games in the series, before Bad Companies?