@ oyvoyvoyv - i think the biggest flaw in this analysis is the timing. for instance: i bought twillight princess 6 months after it's release not because i'm causal but because i couldn't find a wii. the longer the console is out the less stupid factors like this will matter cause you'll be able to use a larger sample size.
feel up to doing this analysis for ps2, xbox, and gc? i'd be interested in those results especially an estimate of casuals on the ps2.








