pezus said:
zorg1000 said:
pezus said:
zorg1000 said:
chocoloco said:
After Picmin fails to do much for for Wii U. Are any of you seriously believing wonderful 101 will be much of a system seller either?
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Nobody except for fanboys has said those games are system sellers, most have said they will give Wii U a little bit of extra momentum leading up to the big titles and holidays.
While Pikmin did a horrible job in Europe, it did give Wii U a decent boost in Japan and 4 weeks after release Wii U sales are still above pre-Pikmin levels. Its possible it could do similar in NA.
Same goes for Wonderful 101, nobody is expecting a huge boost from it but a nice little bump for 1-2 weeks.
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I beg to differ.
http://gamrconnect.vgchartz.com/post.php?id=5002327
http://gamrconnect.vgchartz.com/post.php?id=5001997
Sure, expectations have changed quite a lot since then, but the examples are there. I have also seen W101 being mentioned as one reason for WiiU sales increasing in the second half of the year, but I don't have examples on hand.
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Neither of those posts were talking solely about Pikmin. That was when Rayman, Lego City, Wii Fit, Game & Wario, Pikmin, Wonderful 101 were all scheduled as launch window games which is a whole different situation since Wii U wouldnt have lost all its momentum it established at launch and had multiple exclusives planned in a short period. 5 out of 6 of those game were delayed.
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It lost its momentum almost immediately. It didn't take months. It took a week, maybe two, after the holidays.
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Yes this is true but if those six games came out in Q1 like originally planned, lets Jan-Wii Fit & Pikmin, Feb-W101 & Rayman, Mar-Wario & Lego City then I can imagine weekly sales averaging 60-70k. Also thosr games could have made the baseline sales for Q2 slightly higher, something like 35-40k
As you can see I dont think sales woulf have been huge, just better. And yes I pulled these numbers out of nowhere but they are realistic numbers.