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DragonLord said:
Not a chance, it would have to be totally rebuilt from the ground up. The wii is a WONDEFUL system and very innovative with a lot of great games, but I think a lot of people truly don't understand the difference in processing & graphical power between the wii & the 360/ps3.

 

Funny how you all seem to know what the Wii's limits are. [/sarcasm]

And it would not have to be totally rebuilt. Most downgraded ports are rebuit for the system, like RE4. Capcom basically stated they had to redo the ENTIRE engine to fit around the PS2. And the difference is irrelevant. Without texture compression, they could NOT port the difference. They had to port the WHOLE game.

Yet it STILL cost a fraction of a full PS2 game. Why, because half the work was done.

Sure a Wii game would need redrawn textures, but they would be redrawn based off the already finished art, not from the HD models. Same with the polygon count.

And if they had to reduce some of the scale, due to less AI or shorter draw distance, they would do it. It's not that hard to decide you need 6 enemies in a room instead of 10 or 12. You just adjust the challenge accordingly.

 

Now this is not proof games are coming, just showing that you overestimate the work on a downgraded port. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs