I wish I could offer a more informed opinion, having only played one of them. With that said, I can't imagine that Twilight Princess could come anywhere near Skyward Sword's level of stunningly unintuitive design. The non-critical aspects, like the graphical style and character design, was excellent, and it had some good, though rather simplistic, dungeons. What it didn't have was a story, a non-dungeon space, or a gameplay foundation worth spending any real time on.
Everything I've seen, heard, or read of Twilight Princess, however, indicates that its a game I'll actually want to finish. Not perfect, but at least solidly put-together.
I believe in honesty, civility, generosity, practicality, and impartiality.







