| Daisuke72 said: To be honest if I were Sony if Shadowfall doesn't prove to be successful, and by that I mean at least sale 2,500,000 without bundles then I'd cancel the series and have Guerilla work on something else. Killzone never became the flagship exclusive Sony was hoping for, I mean none of the games have sold over 3,000,000 and they had great marketing and big ass budgets, but anyways. Honestly I wouldn't be surprised if Mercenary was better considering another studio is working on it, a studio that used to be R&D or some shit. |
No previous Killzone has ever been a launch title either. I know it sounds strange, but launch titles seem to better, on average, because they have fewer games to compete with when they release. Not only is Shadow Fall a launch title, it also seems to be getting pretty damn good preorders in the US, a region that the series isn't super popular in. We can safely assume it's doing much better in Europe. Not to mention itseems to be doing better than CoD: Ghosts on XBone, and we can safely assume that that version alone will sell a good few copies, meaning Shadow Fall is on a pretty good track right now. I mean, Killzone 3 has since sold around 2.5M WW, on only 350K preorders in the US. Shadow Fall doesn't even have a launch date, and already has 62K preorders. I say this game has a pretty good chance overall of being a top seller next gen, and bringing the series into the limelight. We'll see.
As for Mercenary, I'm sad to say it might be too late. It's the first FPS on Vita that's actually utilizing the hardware, but many consumers (beyond the JP market) seem to have already given up hope on the system, causing the game to not sell to well because of a small install base, alone. Mabye some good reviews will fix that, but who knows.
I'm still buying both games, as I'm a huge Killzone fan. Can't wait to play both. :)









