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I consider twilight princess the less good zelda. thw world was huge but empty. the npcs were lifeless polygons in comparison to the other 3d zeldas where you actually think of them as people (majora's mask was the perfetion in this regard). the bosses were huge but their size adds nothing to the difficulty and kinda takes away the point of being huge. it's just like those slow moving giant enemies in movies/games in general, like cronos from GOW. what's the point of having a titanic size and not being capable of squashing an "ant" with your finger? the characters lifelessness caused their sidequests to lose fun too.

So all in all, it's a great game but just an ok zelda.