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Yeah, I'll believe it when I see it.

The real problem is that unlike Sony going from 2 GB to 4 GB and finally 8 GB, 12 GB is not an even power of two. The only easy explanation for how they could change the amount of RAM this late in the game would be if they had a memory slot the X1 was designed to use, but for some strange reason was left empty.

Besides, I'm not entirely convinced "more is better" with RAM. My PC rig has a paltry 6 GB, and task manager confirms I seldom use more than 4, often with stuff running in the background. I expect RAM--like other electronic components--hits a diminishing returns wall somewhere between 2 and 8 GB. Less than two and you'll hit memory limits all the time, more than 8 and you're going to have developers making spaghetti code.

At this point I'm pretty convinced the X1 is this generations most numerically powerful gen 8 console already. I'm just not sure that will amount to anything.