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curl-6 said:

It's just one example; a lot of really high selling casual games didn't really have hype, simply because hype is a practice typically undertaken by "core" gamers. Casuals generally don't care enough or stay in touch with upcoming games enough to get hyped, they often don't even know about the game til they see it in a shop or play it at a friend's house, then buy it.

If that's the case, Wii Sports Resort did in fact have hype then, because it sold 500 thousand + in the US in its first week, and since according to you casuals don't care to enough to stay in touch with releases, those who bought it within that launch week bought it with the prior knowledge of knowing full well that it released on *insert release date*. Since that's the case, WSR isn't an anomally.