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KylieDog said:
Xxain said:


WRPG's dilute the RPG experience. When I watch/play a WRPG they always look/feel like other genres with RPG elements tacked on.


Is actually the reverse.  WRPGs are actually more heavily RPG than anything that escapes Japan.  Most JRPGs are very watered down RPGs.

Most WRPGs have character creation, most JRPGs don't.
Most WRPGs have countless player decisions, most JRPGs don't.
Most WRPGs have multiple story paths based on player decision, most JRPGs don't.
Most WRPGs have individual stat building, most JRPGs don't.
Most WRPGs have character customisation, most JRPGs don't.

JRPGs tend to omit a lot of RPG elements because they get in the way of a set story and way the developer wants you to play, but the point of an RPG is to let the player play who they want and how they want to.

Even games like Mass Effect with a set character, Commander Shepard, let the player decide if Shepard is male or female, of the history of the character, of what they look like, what skills they have, power and abilities, if they have romances, whether they are a good person, asshole or a mix in between.

Most JRPGs are "Here is the character, here is the gender, here is the looks, here is the history, here is the set skill tree, here is the romance, here is the personality".   Not an RPG main character at all.





On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.