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The Wii was the right play at the time because they had such an incredible idea with the Wiimote controller and motion gaming ... there was nothing like it at all back then.

As a matter of fact since the machine was to be tailored to non-gamers in a lot of ways, low-tech specs were fine. The price was cheap enough to make sure the experience took off like wildfire.

But you *can't* sell a console using this formula if you don't have a Wiimote level miracle idea. And that's the problem with the Wii U.

The Wii wasn't the problem, but trying to do the same formula again without a new Wiimote type revolutionary controller was the problem. It's like if I'm friends with Brad Pitt, odds are we can roll up to any nightclub/party and I'm getting straight in because I'm with him. But it's like me thinking the next weekend without Brad Pitt I'll get into those same clubs/parties just on my own. That's just stupid to assume, but that's kind of the play Nintendo has made with the Wii U IMO.