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goodgamesir said:
Zero999 said:

even if they sell 20M units, considering about $15 profit per unit would make 300M. subtract 100M+ wich was the cost of the game and you get 200M. And no one said anything yet to counter my argument that even if the wii u profits are small compared to the other two, it still paves the way for the next GTA.

would you rather put 20 guys for 6month on a port that will give you 2mill in the very best case scenario or would you rather have those same guys working on the team doing the DLCs, therefore shortening the production time, that will give you an easy 100mill or have them work on the next big project. (the numbers here are only for exemple) Time is money, apply very well in this situation.

the worst scenario would be about 500k in sales, profiting about 4M. the best scenario would be 1M+ sales, with a 8-9M profit.

It also amazes me that you people describe the porting process as if it was an herculean job that no company is used too, having to alocate many staff members. please, control your haterism.